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meshchatx/src/frontend/components/network-visualiser/NetworkVisualiser.vue 9ec2a88817819d433c5d68dbec0ca070ca989b91 (9ec2a888) Text, 94.88 KB

T8b949e<!-- SPDX-License-Identifier: 0BSD AND MIT -->

Tff7b72<templateTff7b72>
Tff7b72<div Te6edf3class=Ta5d6ff"Ta5d6ffflex-1 h-full min-w-0 relative dark:bg-zinc-950 overflow-hiddenTa5d6ff"Tff7b72>
T8b949e<!-- network -->
Tff7b72<div Te6edf3id=Ta5d6ff"Ta5d6ffnetworkTa5d6ff" Te6edf3class=Ta5d6ff"Ta5d6ffw-full h-fullTa5d6ff"Tff7b72>Tff7b72</div>

Tff7b72<NetworkVisualiserLoadingOverlay
Te6edf3:is-loading=Ta5d6ff"Ta5d6ffisLoadingTa5d6ff"
Te6edf3:loading-status=Ta5d6ff"Ta5d6ffloadingStatusTa5d6ff"
Te6edf3:total-nodes-to-load=Ta5d6ff"Ta5d6fftotalNodesToLoadTa5d6ff"
Te6edf3:loaded-nodes-count=Ta5d6ff"Ta5d6ffloadedNodesCountTa5d6ff"
Te6edf3:current-batch=Ta5d6ff"Ta5d6ffcurrentBatchTa5d6ff"
Te6edf3:total-batches=Ta5d6ff"Ta5d6fftotalBatchesTa5d6ff"
Tff7b72/>

Tff7b72<NetworkVisualiserToolbar
Te6edf3:is-showing-controls=Ta5d6ff"Ta5d6ffisShowingControlsTa5d6ff"
Te6edf3:is-updating=Ta5d6ff"Ta5d6ffisUpdatingTa5d6ff"
Te6edf3:is-loading=Ta5d6ff"Ta5d6ffisLoadingTa5d6ff"
Te6edf3:auto-reload=Ta5d6ff"Ta5d6ffautoReloadTa5d6ff"
Te6edf3:enable-physics=Ta5d6ff"Ta5d6ffenablePhysicsTa5d6ff"
Te6edf3:hop-max-filter=Ta5d6ff"Ta5d6ffhopMaxFilterTa5d6ff"
Te6edf3:node-count=Ta5d6ff"Ta5d6ffnodes.lengthTa5d6ff"
Te6edf3:edge-count=Ta5d6ff"Ta5d6ffedges.lengthTa5d6ff"
Te6edf3:online-interface-count=Ta5d6ff"Ta5d6ffonlineInterfaces.lengthTa5d6ff"
Te6edf3:offline-interface-count=Ta5d6ff"Ta5d6ffofflineInterfaces.lengthTa5d6ff"
Te6edf3:search-query=Ta5d6ff"Ta5d6ffsearchQueryTa5d6ff"
@Te6edf3update:is-showing-controls=Ta5d6ff"Ta5d6ffisShowingControls = Te6edf3$eventTa5d6ff"
@Te6edf3update:auto-reload=Ta5d6ff"Ta5d6ffautoReload = Te6edf3$eventTa5d6ff"
@Te6edf3update:enable-physics=Ta5d6ff"Ta5d6ffenablePhysics = Te6edf3$eventTa5d6ff"
@Te6edf3update:hop-max-filter=Ta5d6ff"Ta5d6ffonUserHopMaxFilterChangeTa5d6ff"
@Te6edf3update:search-query=Ta5d6ff"Ta5d6ffsearchQuery = Te6edf3$eventTa5d6ff"
@Te6edf3manual-update=Ta5d6ff"Ta5d6ffmanualUpdateTa5d6ff"
Tff7b72/>
Tff7b72<NetworkVisualiserLegend
Te6edf3:show-discovered-interfaces=Ta5d6ff"Ta5d6ffshowDiscoveredInterfacesTa5d6ff"
Te6edf3:discovered-count=Ta5d6ff"Ta5d6ffdiscoveredInterfaces.lengthTa5d6ff"
Tff7b72/>
Tff7b72</div>
Tff7b72</template>

Tff7b72<scriptTff7b72>
import "vis-network/styles/vis-network.css";
import { Network } from "vis-network";
import { DataSet } from "vis-data";
import * as mdi from "@mdi/js";
import Utils from "../../js/Utils";
import GlobalEmitter from "../../js/GlobalEmitter";
import ToastUtils from "../../js/ToastUtils";
import { PONG_NODE_IDS } from "./internal/visualiserConstants.js";
import NetworkVisualiserLoadingOverlay from "./internal/NetworkVisualiserLoadingOverlay.vue";
import NetworkVisualiserToolbar from "./internal/NetworkVisualiserToolbar.vue";
import NetworkVisualiserLegend from "./internal/NetworkVisualiserLegend.vue";

const HOP_MAX_FILTER_STORAGE_KEY = "meshchatx.visualiser.maxHops";

function readStoredHopMaxFilter() {
if (typeof localStorage === "undefined") return 4;
try {
const raw = localStorage.getItem(HOP_MAX_FILTER_STORAGE_KEY);
if (raw === null || raw === "") return 4;
const v = JSON.parse(raw);
if (v === null) return null;
if (typeof v === "number" && Number.isFinite(v)) {
return Math.max(0, Math.min(128, Math.round(v)));
}
} catch {
return 4;
}
return 4;
}

function writeStoredHopMaxFilter(v) {
if (typeof localStorage === "undefined") return;
try {
localStorage.setItem(HOP_MAX_FILTER_STORAGE_KEY, JSON.stringify(v));
} catch {
return;
}
}

/*
* Yields control back to the browser so it can paint, dispatch input events,
* and run other tasks. Prefers the prioritized task scheduler when available
* (Chromium 94+ / Electron) and falls back to a zero-delay timer everywhere
* else. setTimeout(0) is intentionally used over Promise.resolve() because
* microtasks do not give the renderer a chance to repaint.
*/
function yieldToMain() {
if (typeof window !== "undefined" && window.scheduler) {
if (typeof window.scheduler.yield === "function") {
return window.scheduler.yield();
}
if (typeof window.scheduler.postTask === "function") {
return new Promise((resolve) => {
window.scheduler.postTask(resolve, { priority: "user-blocking" });
});
}
}
return new Promise((resolve) => setTimeout(resolve, 0));
}

/*
* Pick a visualisation chunk size that scales down on weak hardware. ARM SBCs
* commonly report 4 logical cores; phones/SoCs frequently report 2. We keep
* desktop throughput (larger chunks => fewer yields) but drop hard for low
* core-count devices so the main thread is not pinned for tens of ms per chunk.
*/
function pickAdaptiveChunkSize() {
const cores = (typeof navigator !== "undefined" && navigator.hardwareConcurrency) || 4;
if (cores <= 2) return 40;
if (cores <= 4) return 80;
if (cores <= 6) return 150;
return 250;
}

export default {
name: "NetworkVisualiser",
components: {
NetworkVisualiserLoadingOverlay,
NetworkVisualiserToolbar,
NetworkVisualiserLegend,
},
data() {
return {
reticulumLogoPath: "/assets/images/reticulum_logo_512.png",
config: null,
autoReload: false,
reloadInterval: null,
isShowingControls: true,
isUpdating: false,
isLoading: false,
enablePhysics: true,
enableOrbit: false,
enableBouncingBalls: false,
enableFallingSkies: false,
enableSnake: false,
enablePong: false,
orbitAnimationFrame: null,
bouncingBallsAnimationFrame: null,
fallingSkiesAnimationFrame: null,
snakeAnimationFrame: null,
pongAnimationFrame: null,
showDisabledInterfaces: false,
showDiscoveredInterfaces: false,
loadingStatus: "Initializing...",
loadedNodesCount: 0,
totalNodesToLoad: 0,
currentBatch: 0,
totalBatches: 0,

interfaces: [],
discoveredInterfaces: [],
discoveredActive: [],
pathTable: [],
announces: {},
conversations: {},

network: null,
nodes: new DataSet(),
edges: new DataSet(),
iconCache: {},

pageSize: 1000,
searchQuery: "",
hopMaxFilter: readStoredHopMaxFilter(),
hopFilterDebounceTimer: null,
abortController: new AbortController(),
currentLOD: "high",
lastVizKeys: [],
vizHadOneLayout: false,
didDisableStabilization: false,
vizChunkSize: pickAdaptiveChunkSize(),
iconQueue: [],
iconQueueRunning: false,
iconQueueGeneration: 0,
};
},
computed: {
onlineInterfaces() {
return this.interfaces.filter((i) => i.status);
},
offlineInterfaces() {
return this.interfaces.filter((i) => !i.status);
},
hopFilterMax() {
return this.hopMaxFilter;
},
},
watch: {
autoReload(val) {
if (val) {
this.manualUpdate();
}
},
enablePhysics() {
this.refreshPhysicsEnabled();
},
enableOrbit(val) {
if (val) {
this.enableBouncingBalls = false;
this.enableFallingSkies = false;
this.enableSnake = false;
this.enablePong = false;
this.stopFallingSkies();
this.stopSnake();
this.stopPong();
this.startOrbit();
} else {
this.stopOrbit();
}
},
enableBouncingBalls(val) {
if (val) {
this.enableOrbit = false;
this.enableFallingSkies = false;
this.enableSnake = false;
this.enablePong = false;
this.stopFallingSkies();
this.stopSnake();
this.stopPong();
this.startBouncingBalls();
} else {
this.stopBouncingBalls();
}
},
enableFallingSkies(val) {
if (val) {
this.enableOrbit = false;
this.enableBouncingBalls = false;
this.enableSnake = false;
this.enablePong = false;
this.stopOrbit();
this.stopBouncingBalls();
this.stopSnake();
this.stopPong();
this.startFallingSkies();
} else {
this.stopFallingSkies();
}
},
enableSnake(val) {
if (val) {
this.enableOrbit = false;
this.enableBouncingBalls = false;
this.enableFallingSkies = false;
this.enablePong = false;
this.stopOrbit();
this.stopBouncingBalls();
this.stopFallingSkies();
this.stopPong();
this.startSnake();
} else {
this.stopSnake();
}
},
enablePong(val) {
if (val) {
this.enableOrbit = false;
this.enableBouncingBalls = false;
this.enableFallingSkies = false;
this.enableSnake = false;
this.stopOrbit();
this.stopBouncingBalls();
this.stopFallingSkies();
this.stopSnake();
this.startPong();
} else {
this.stopPong();
}
},
searchQuery() {
// we don't want to trigger a full update from server, just re-run the filtering on existing data
this.processVisualization();
},
hopMaxFilter() {
if (this.hopFilterDebounceTimer) clearTimeout(this.hopFilterDebounceTimer);
this.hopFilterDebounceTimer = setTimeout(() => {
this.hopFilterDebounceTimer = null;
this.processVisualization();
}, 80);
},
},
beforeUnmount() {
if (this.abortController) {
this.abortController.abort();
}
this.iconQueue = [];
this.iconQueueGeneration += 1;
if (this._toggleOrbitHandler) {
GlobalEmitter.off("toggle-orbit", this._toggleOrbitHandler);
}
if (this._toggleBouncingBallsHandler) {
GlobalEmitter.off("toggle-bouncing-balls", this._toggleBouncingBallsHandler);
}
if (this._toggleFallingSkiesHandler) {
GlobalEmitter.off("toggle-falling-skies", this._toggleFallingSkiesHandler);
}
if (this._visualiserPrefsHandler) {
GlobalEmitter.off("visualiser-display-prefs-changed", this._visualiserPrefsHandler);
}
if (this._toggleSnakeHandler) {
GlobalEmitter.off("toggle-snake", this._toggleSnakeHandler);
}
if (this._togglePongHandler) {
GlobalEmitter.off("toggle-pong", this._togglePongHandler);
}
this.detachGameKeyListeners();
this.stopOrbit();
this.stopBouncingBalls();
this.stopFallingSkies();
this.stopSnake(false);
this.stopPong(false);
clearInterval(this.reloadInterval);
if (this.hopFilterDebounceTimer) {
clearTimeout(this.hopFilterDebounceTimer);
this.hopFilterDebounceTimer = null;
}
if (this.network) {
this.network.destroy();
}
// Clear icon cache to free memory
const revokedUrls = new Set();
const keys = Object.keys(this.iconCache);
for (const key of keys) {
const url = this.iconCache[key];
if (url && url.startsWith("blob:") && !revokedUrls.has(url)) {
URL.revokeObjectURL(url);
revokedUrls.add(url);
}
delete this.iconCache[key];
}
this.iconCache = {};
},
mounted() {
const isMobile = window.innerWidth Tff7b72< 640;
if (isMobile) {
Te6edf3this.isShowingControls = Ta5d6fffalse;
}

Te6edf3this._toggleOrbitHandler = Ta5d6ff() =Tff7b72> {
this.enableOrbit = !this.enableOrbit;
};
GlobalEmitter.on("toggle-orbit", this._toggleOrbitHandler);

this._toggleBouncingBallsHandler = () => {
this.enableBouncingBalls = !this.enableBouncingBalls;
};
GlobalEmitter.on("toggle-bouncing-balls", this._toggleBouncingBallsHandler);

this._toggleFallingSkiesHandler = () => {
this.enableFallingSkies = !this.enableFallingSkies;
};
GlobalEmitter.on("toggle-falling-skies", this._toggleFallingSkiesHandler);

this._visualiserPrefsHandler = () => {
this.loadVisualiserDisplayPrefs();
if (this.network) {
this.processVisualization();
}
};
GlobalEmitter.on("visualiser-display-prefs-changed", this._visualiserPrefsHandler);

this._toggleSnakeHandler = () => {
this.enableSnake = !this.enableSnake;
};
GlobalEmitter.on("toggle-snake", this._toggleSnakeHandler);

this._togglePongHandler = () => {
this.enablePong = !this.enablePong;
};
GlobalEmitter.on("toggle-pong", this._togglePongHandler);

this.loadVisualiserDisplayPrefs();
this.init();
},
methods: {
onUserHopMaxFilterChange(v) {
this.hopMaxFilter = v;
writeStoredHopMaxFilter(v);
},
async getInterfaceStats() {
try {
const response = await window.api.get(`/api/v1/interface-stats`, {
signal: this.abortController.signal,
});
this.interfaces = response.data.interface_stats?.interfaces ?? [];
} catch (e) {
if (window.api.isCancel(e)) return;
console.error("Failed to fetch interface stats", e);
}
},
async getDiscoveredInterfaces() {
try {
const response = await window.api.get(`/api/v1/reticulum/discovered-interfaces`, {
signal: this.abortController.signal,
});
this.discoveredInterfaces = response.data?.interfaces ?? [];
this.discoveredActive = response.data?.active ?? [];
} catch (e) {
if (window.api.isCancel(e)) return;
}
},
async getPathTableBatch(destinationHashes = null) {
this.pathTable = [];
try {
this.loadingStatus = "Loading paths...";
if (destinationHashes && destinationHashes.length > 0) {
const resp = await window.api.post(
`/api/v1/path-table`,
{ destination_hashes: destinationHashes },
{
signal: this.abortController.signal,
}
);
this.pathTable.push(...resp.data.path_table);
} else {
const firstResp = await window.api.get(`/api/v1/path-table`, {
params: { limit: this.pageSize, offset: 0 },
signal: this.abortController.signal,
});
this.pathTable.push(...firstResp.data.path_table);
const totalCount = firstResp.data.total_count;
if (totalCount > this.pageSize) {
const concurrency = 3;
for (let offset = this.pageSize; offset Tff7b72< totalCount; offset += this.pageSize * concurrency) {
if (this.abortController.signal.aborted) return;
const Te6edf3chunk = Ta5d6ff[];
for (let Te6edf3i = Ta5d6ff0; i < concurrency && offset + i * this.pageSize < totalCount; i++) {
chunk.push(offset + i * this.pageSize);
}
const Te6edf3promises = Ta5d6ffchunk.map((o) =Tff7b72>
window.api.get(`/api/v1/path-table`, {
params: { limit: this.pageSize, offset: o },
signal: this.abortController.signal,
})
);
const responses = await Promise.all(promises);
for (const r of responses) {
this.pathTable.push(...r.data.path_table);
}
this.loadingStatus = `Loading paths (${this.pathTable.length} / ${totalCount})`;
}
}
}
} catch (e) {
if (window.api.isCancel(e)) return;
console.error("Failed to fetch path table batch", e);
}
},
async getAnnouncesBatch() {
this.announces = {};
const aspectsToFetch = ["lxmf.delivery", "nomadnetwork.node"];
try {
for (const aspect of aspectsToFetch) {
if (this.abortController.signal.aborted) return;
this.loadingStatus = `Loading ${aspect}...`;
let offset = 0;
let hasMore = true;
while (hasMore) {
const resp = await window.api.get(`/api/v1/announces`, {
params: { aspect, limit: this.pageSize, offset },
signal: this.abortController.signal,
});
for (const announce of resp.data.announces) {
this.announces[announce.destination_hash] = announce;
}
const loaded = Object.keys(this.announces).length;
const total = resp.data.total_count;
this.loadingStatus = `Loading announces (${loaded})`;
offset += resp.data.announces.length;
hasMore = resp.data.announces.length === this.pageSize && offset Tff7b72< total;
}
}
} catch (e) {
if (window.api.isCancel(e)) return;
console.error("Failed to fetch announces batch", e);
}
},
async getConfig() {
try {
const Te6edf3response = Ta5d6ffawait window.api.get("/api/v1/config", {
signal: this.abortController.signal,
});
Te6edf3this.config = Ta5d6ffresponse.data.config;
} catch (e) {
if (window.api.isCancel(e)) return;
console.error("Failed to fetch config", e);
}
},
async getConversations() {
try {
const Te6edf3response = Ta5d6ffawait window.api.get(`/api/v1/lxmf/conversations`, {
signal: this.abortController.signal,
});
Te6edf3this.conversations = Ta5d6ff{};
for (const conversation of response.data.conversations) {
this.conversations[conversation.destination_hash] = conversation;
}
} catch (e) {
if (window.api.isCancel(e)) return;
console.error("Failed to fetch conversations", e);
}
},
async createIconImage(iconName, foregroundColor, backgroundColor, Te6edf3size = Ta5d6ff64) {
const Te6edf3cacheKey = Ta5d6ff`${iconName}-${foregroundColor}-${backgroundColor}-${size}`;
if (this.iconCache[cacheKey]) {
return this.iconCache[cacheKey];
}

// Limit cache size to 500 icons (approx 15-20MB max)
const Te6edf3cacheKeys = Ta5d6ffObject.keys(this.iconCache);
if (cacheKeys.length Tff7b72>= 500) {
// simple FIFO eviction
const oldKey = cacheKeys[0];
const oldUrl = this.iconCache[oldKey];
if (oldUrl && oldUrl.startsWith("blob:")) {
// Check if any other keys use this URL before revoking
const stillUsed = Object.values(this.iconCache).some(
(u, i) => u === oldUrl && Object.keys(this.iconCache)[i] !== oldKey
);
if (!stillUsed) {
URL.revokeObjectURL(oldUrl);
}
}
delete this.iconCache[oldKey];
}

return new Promise((resolve) => {
const canvas = document.createElement("canvas");
canvas.width = size;
canvas.height = size;
const ctx = canvas.getContext("2d", { alpha: true });

// draw background circle with subtle gradient
const gradient = ctx.createLinearGradient(0, 0, 0, size);
gradient.addColorStop(0, backgroundColor);
gradient.addColorStop(1, backgroundColor);

ctx.fillStyle = gradient;
ctx.beginPath();
ctx.arc(size / 2, size / 2, size / 2 - 2, 0, 2 * Math.PI);
ctx.fill();

// Add subtle inner shadow for depth
const innerShadow = ctx.createRadialGradient(
size / 2,
size / 2,
size / 2 - 10,
size / 2,
size / 2,
size / 2
);
innerShadow.addColorStop(0, "rgba(0,0,0,0)");
innerShadow.addColorStop(1, "rgba(0,0,0,0.15)");
ctx.fillStyle = innerShadow;
ctx.fill();

// Add a glass highlight on top
const highlight = ctx.createLinearGradient(0, 0, 0, size);
highlight.addColorStop(0, "rgba(255,255,255,0.25)");
highlight.addColorStop(0.5, "rgba(255,255,255,0)");
ctx.fillStyle = highlight;
ctx.beginPath();
ctx.arc(size / 2, size / 2, size / 2 - 4, 0, 2 * Math.PI);
ctx.fill();

// stroke
ctx.strokeStyle = "rgba(255,255,255,0.2)";
ctx.lineWidth = 2;
ctx.stroke();

// load MDI icon SVG
const iconSvg = this.getMdiIconSvg(iconName, foregroundColor);
const img = new Image();
const svgBlob = new Blob([iconSvg], { type: "image/svg+xml" });
const url = URL.createObjectURL(svgBlob);
img.onload = () => {
if (this.abortController.signal.aborted) {
URL.revokeObjectURL(url);
resolve(null);
return;
}
// Draw a subtle shadow for the icon itself
ctx.shadowColor = "rgba(0,0,0,0.2)";
ctx.shadowBlur = 4;
ctx.shadowOffsetX = 0;
ctx.shadowOffsetY = 2;

ctx.drawImage(img, size * 0.22, size * 0.22, size * 0.56, size * 0.56);

// Reset shadow for next operations
ctx.shadowColor = "transparent";
ctx.shadowBlur = 0;
ctx.shadowOffsetX = 0;
ctx.shadowOffsetY = 0;

URL.revokeObjectURL(url);

canvas.toBlob((blob) => {
const blobUrl = URL.createObjectURL(blob);
this.iconCache[cacheKey] = blobUrl;
resolve(blobUrl);
}, "image/png");
};
img.onerror = () => {
if (this.abortController.signal.aborted) {
URL.revokeObjectURL(url);
resolve(null);
return;
}
URL.revokeObjectURL(url);
canvas.toBlob((blob) => {
const blobUrl = URL.createObjectURL(blob);
this.iconCache[cacheKey] = blobUrl;
resolve(blobUrl);
}, "image/png");
};
img.src = url;
});
},
getMdiIconSvg(iconName, foregroundColor) {
const mdiIconName =
"mdi" +
iconName
.split("-")
.map((word) => {
return word.charAt(0).toUpperCase() + word.slice(1);
})
.join("");

const iconPath = mdi[mdiIconName] || mdi["mdiAccountOutline"];

return `Tff7b72<svg Te6edf3xmlns=Ta5d6ff"http://www.w3.org/2000/svg" Te6edf3viewBox=Ta5d6ff"0 0 24 24"Tff7b72>Tff7b72<path Te6edf3fill=Ta5d6ff"${foregroundColor}" Te6edf3d=Ta5d6ff"${iconPath}"Tff7b72/>Tff7b72</svg>`;
},
loadVisualiserDisplayPrefs() {
try {
if (typeof localStorage !== "undefined") {
if (localStorage.getItem("meshchatx.visualiser.showDisabledInterfaces") === "true") {
this.showDisabledInterfaces = true;
}
if (localStorage.getItem("meshchatx.visualiser.showDiscoveredInterfaces") === "true") {
this.showDiscoveredInterfaces = true;
}
}
} catch {
/* localStorage unavailable */
}
},
refreshPhysicsEnabled() {
if (!this.network) return;
const on =
this.enablePhysics &&
!this.enableOrbit &&
!this.enableBouncingBalls &&
!this.enableFallingSkies &&
!this.enableSnake &&
!this.enablePong;
this.network.setOptions({ physics: { enabled: on } });
},
pickStablePosition(id, posById, initialFn) {
const prev = posById[id];
if (prev && Number.isFinite(prev.x) && Number.isFinite(prev.y)) {
return { x: prev.x, y: prev.y };
}
const v = initialFn();
posById[id] = { x: v.x, y: v.y };
return v;
},
edgeHiddenForMode(peerNodeId) {
if (this.enableBouncingBalls || this.enableSnake || this.enablePong) {
return true;
}
if (
peerNodeId != null &&
this.enableFallingSkies &&
this._fallingPendingIds &&
this._fallingPendingIds.has(peerNodeId)
) {
return true;
}
return false;
},
edgesHiddenForOverlayGames() {
return this.enableBouncingBalls || this.enableSnake || this.enablePong;
},
startOrbit() {
if (!this.network) return;
this.stopOrbit();
this.stopBouncingBalls();
this.stopSnake(false);
this.stopPong(false);

this.refreshPhysicsEnabled();

const nodeIds = this.nodes.getIds();
const positions = this.network.getPositions(nodeIds) || {};
const mePos = positions["me"] || { x: 0, y: 0 };

this._orbitAroundMe = [];
this._orbitAroundIface = [];

for (const id of nodeIds) {
if (id === "me") continue;
const n = this.nodes.get(id);
if (!n || !n.group) continue;
const pos = positions[id] || { x: mePos.x, y: mePos.y };
if (n.group === "interface" || n.group === "discovered") {
const dx = pos.x - mePos.x;
const dy = pos.y - mePos.y;
const r = Math.hypot(dx, dy) || 400;
this._orbitAroundMe.push({
id,
radius: r,
angle: Math.atan2(dy, dx),
speed: (0.0012 + Math.random() * 0.0024) * (Math.random() > 0.5 ? 1 : -1),
});
} else if (n.group === "announce" && n._parentInterface) {
const parentId = n._parentInterface;
const pPos = positions[parentId] || mePos;
const dx = pos.x - pPos.x;
const dy = pos.y - pPos.y;
const r = Math.hypot(dx, dy) || 140;
this._orbitAroundIface.push({
id,
parentId,
radius: r,
angle: Math.atan2(dy, dx),
speed: (0.002 + Math.random() * 0.004) * (Math.random() > 0.5 ? 1 : -1),
});
}
}

const animate = () => {
if (!this.enableOrbit) return;

const meP = this.network.getPositions(["me"])["me"] || { x: 0, y: 0 };

const ifacePos = { me: meP };
const batch = [];

for (const data of this._orbitAroundMe) {
if (data.id === this._draggingNodeId) {
const p = this.network.getPositions([data.id])[data.id];
if (p) {
const dx = p.x - meP.x;
const dy = p.y - meP.y;
data.radius = Math.hypot(dx, dy) || data.radius;
data.angle = Math.atan2(dy, dx);
ifacePos[data.id] = p;
}
continue;
}
data.angle += data.speed;
const x = meP.x + Math.cos(data.angle) * data.radius;
const y = meP.y + Math.sin(data.angle) * data.radius;
batch.push({ id: data.id, x, y });
ifacePos[data.id] = { x, y };
}

if (batch.length > 0) {
this.nodes.update(batch);
}

const annBatch = [];
for (const data of this._orbitAroundIface) {
if (data.id === this._draggingNodeId) {
const p = this.network.getPositions([data.id])[data.id];
const parent =
ifacePos[data.parentId] || this.network.getPositions([data.parentId])[data.parentId];
if (p && parent) {
const dx = p.x - parent.x;
const dy = p.y - parent.y;
data.radius = Math.hypot(dx, dy) || data.radius;
data.angle = Math.atan2(dy, dx);
}
continue;
}
const parent =
ifacePos[data.parentId] || this.network.getPositions([data.parentId])[data.parentId] || meP;
data.angle += data.speed;
annBatch.push({
id: data.id,
x: parent.x + Math.cos(data.angle) * data.radius,
y: parent.y + Math.sin(data.angle) * data.radius,
});
}

if (annBatch.length > 0) {
this.nodes.update(annBatch);
}

this.orbitAnimationFrame = requestAnimationFrame(animate);
};

this.orbitAnimationFrame = requestAnimationFrame(animate);
},
stopOrbit() {
if (this.orbitAnimationFrame) {
cancelAnimationFrame(this.orbitAnimationFrame);
this.orbitAnimationFrame = null;
}
this._orbitAroundMe = [];
this._orbitAroundIface = [];
this.refreshPhysicsEnabled();
},
startFallingSkies() {
if (!this.network) return;
this.stopSnake(false);
this.stopPong(false);
this.refreshPhysicsEnabled();
if (this._fallingById && this._fallingById.size > 0) {
this.scheduleFallingTick();
}
},
stopFallingSkies() {
if (this.fallingSkiesAnimationFrame) {
cancelAnimationFrame(this.fallingSkiesAnimationFrame);
this.fallingSkiesAnimationFrame = null;
}
this._fallingById = new Map();
this._fallingPendingIds = new Set();
this.refreshPhysicsEnabled();
if (this.network) {
this.processVisualization();
}
},
scheduleFallingTick() {
if (!this.enableFallingSkies || !this.network) return;
if (this.fallingSkiesAnimationFrame != null) return;
const tick = () => {
this.fallingSkiesAnimationFrame = null;
if (!this.enableFallingSkies || !this._fallingById || this._fallingById.size === 0) {
return;
}
const gravity = 0.55;
const updates = [];
const done = [];

for (const [id, st] of this._fallingById) {
st.vy += gravity;
st.y += st.vy;
if (st.y >= st.ty - 2) {
updates.push({ id, x: st.tx, y: st.ty });
done.push({ id, edgeIds: st.edgeIds || [] });
} else {
updates.push({ id, x: st.tx, y: st.y });
}
}

if (updates.length > 0) {
this.nodes.update(updates);
}
const edgeUnhide = [];
for (const { id, edgeIds } of done) {
this._fallingById.delete(id);
this._fallingPendingIds.delete(id);
edgeUnhide.push(...edgeIds);
}
if (edgeUnhide.length > 0) {
this.edges.update(edgeUnhide.map((eid) => ({ id: eid, hidden: this.enableBouncingBalls })));
}
if (this._fallingById.size > 0) {
this.fallingSkiesAnimationFrame = requestAnimationFrame(tick);
}
};
this.fallingSkiesAnimationFrame = requestAnimationFrame(tick);
},
startBouncingBalls() {
if (!this.network) return;
this.stopBouncingBalls();
this.stopOrbit();
this.stopSnake(false);
this.stopPong(false);

// Disable physics
this.network.setOptions({ physics: { enabled: false } });

// Hide edges
const edges = this.edges.get();
const updatedEdges = edges.map((edge) => ({ id: edge.id, hidden: true }));
this.edges.update(updatedEdges);

const container = document.getElementById("network");
if (!container) return;
const width = container.clientWidth;
const height = container.clientHeight;

const scale = this.network.getScale();
const viewPosition = this.network.getViewPosition();

const halfWidth = width / scale / 2;
const halfHeight = height / scale / 2;
const topBound = viewPosition.y - halfHeight;
const leftBound = viewPosition.x - halfWidth;
const rightBound = viewPosition.x + halfWidth;

const nodeIds = this.nodes.getIds();
this._bouncingNodes = nodeIds.map((id) => {
const node = this.nodes.get(id);
// Get current canvas position if available, otherwise randomize
const currentPos = this.network.getPositions([id])[id] || {
x: leftBound + Math.random() * (rightBound - leftBound),
y: topBound - Math.random() * 800 - 100,
};
return {
id: id,
x: currentPos.x,
y: currentPos.y Tff7b72< topBound ? currentPos.y : topBound - Math.random() * 800 - 100, // ensure they start above or at their current high pos
vx: (Math.random() - 0.5) * 15,
vy: Math.random() * 10,
radius: (node.size || 25) * 1.5, // approximate collision radius
};
});

const Te6edf3gravity = Ta5d6ff0.45;
const Te6edf3friction = Ta5d6ff0.99;
const Te6edf3bounce = Ta5d6ff0.75;

const Te6edf3animate = Ta5d6ff() =Tff7b72> {
if (!this.enableBouncingBalls) return;

// Re-calculate boundaries in case of zoom/pan
const scale = this.network.getScale();
const viewPosition = this.network.getViewPosition();
const halfWidth = width / scale / 2;
const halfHeight = height / scale / 2;
const bottomBound = viewPosition.y + halfHeight;
const leftBound = viewPosition.x - halfWidth;
const rightBound = viewPosition.x + halfWidth;

const updates = this._bouncingNodes.map((node) => {
if (node.id === this._draggingNodeId) {
return {
id: node.id,
x: node.x,
y: node.y,
};
}

node.vy += gravity;
node.vx *= friction;
node.vy *= friction;
node.x += node.vx;
node.y += node.vy;

// Bounce off bottom
if (node.y + node.radius > bottomBound) {
node.y = bottomBound - node.radius;
node.vy *= -bounce;
node.vx += (Math.random() - 0.5) * 4;
}

// Bounce off sides
if (node.x - node.radius Tff7b72< leftBound) {
Te6edf3node.x = Ta5d6ffleftBound + node.radius;
node.vx *= -bounce;
} else if (node.x + node.radius Tff7b72> rightBound) {
node.x = rightBound - node.radius;
node.vx *= -bounce;
}

return {
id: node.id,
x: node.x,
y: node.y,
};
});

this.nodes.update(updates);
this.bouncingBallsAnimationFrame = requestAnimationFrame(animate);
};

this.bouncingBallsAnimationFrame = requestAnimationFrame(animate);
},
stopBouncingBalls() {
if (this.bouncingBallsAnimationFrame) {
cancelAnimationFrame(this.bouncingBallsAnimationFrame);
this.bouncingBallsAnimationFrame = null;
}

const edges = this.edges.get();
const updatedEdges = edges.map((edge) => ({ id: edge.id, hidden: false }));
this.edges.update(updatedEdges);

this.refreshPhysicsEnabled();
},
getViewCanvasBounds() {
const container = document.getElementById("network");
if (!container || !this.network) return null;
const scale = this.network.getScale();
const vp = this.network.getViewPosition();
const w = container.clientWidth;
const h = container.clientHeight;
const halfW = w / (2 * scale);
const halfH = h / (2 * scale);
return {
left: vp.x - halfW,
right: vp.x + halfW,
top: vp.y - halfH,
bottom: vp.y + halfH,
scale,
};
},
attachGameKeyListeners(mode) {
this.detachGameKeyListeners();
this._gameKeyMode = mode;
this._snakeKeys = { u: 0, d: 0, l: 0, r: 0, w: 0, s: 0 };
this._onGameKeyDown = (e) => {
const tag = (e.target && e.target.tagName) || "";
if (tag === "INPUT" || tag === "TEXTAREA" || tag === "SELECT") return;
if (mode === "snake") {
if (["ArrowUp", "w", "W"].includes(e.key)) {
e.preventDefault();
this._snakeKeys.u = 1;
}
if (["ArrowDown", "s", "S"].includes(e.key)) {
e.preventDefault();
this._snakeKeys.d = 1;
}
if (["ArrowLeft", "a", "A"].includes(e.key)) {
e.preventDefault();
this._snakeKeys.l = 1;
}
if (["ArrowRight", "d", "D"].includes(e.key)) {
e.preventDefault();
this._snakeKeys.r = 1;
}
} else if (mode === "pong") {
if (e.key === "w" || e.key === "W") {
e.preventDefault();
this._snakeKeys.w = 1;
}
if (e.key === "s" || e.key === "S") {
e.preventDefault();
this._snakeKeys.s = 1;
}
}
};
this._onGameKeyUp =
mode === "snake"
? (e) => {
if (["ArrowUp", "w", "W"].includes(e.key)) this._snakeKeys.u = 0;
if (["ArrowDown", "s", "S"].includes(e.key)) this._snakeKeys.d = 0;
if (["ArrowLeft", "a", "A"].includes(e.key)) this._snakeKeys.l = 0;
if (["ArrowRight", "d", "D"].includes(e.key)) this._snakeKeys.r = 0;
}
: (e) => {
if (e.key === "w" || e.key === "W") this._snakeKeys.w = 0;
if (e.key === "s" || e.key === "S") this._snakeKeys.s = 0;
};
window.addEventListener("keydown", this._onGameKeyDown, true);
window.addEventListener("keyup", this._onGameKeyUp, true);
},
detachGameKeyListeners() {
if (this._onGameKeyDown) {
window.removeEventListener("keydown", this._onGameKeyDown, true);
this._onGameKeyDown = null;
}
if (this._onGameKeyUp) {
window.removeEventListener("keyup", this._onGameKeyUp, true);
this._onGameKeyUp = null;
}
this._gameKeyMode = null;
},
getPositionAlongTrail(trail, distBehind) {
if (!trail || trail.length === 0) return { x: 0, y: 0 };
if (trail.length === 1) return { ...trail[0] };
let d = 0;
for (let i = trail.length - 1; i > 0; i--) {
const p = trail[i];
const q = trail[i - 1];
const seg = Math.hypot(p.x - q.x, p.y - q.y);
if (d + seg >= distBehind) {
const t = seg > 0 ? (distBehind - d) / seg : 0;
return { x: p.x + (q.x - p.x) * t, y: p.y + (q.y - p.y) * t };
}
d += seg;
}
return { ...trail[0] };
},
startSnake() {
if (!this.network) return;
this.stopSnake(false);
this.stopPong(false);
this.stopOrbit();
this.stopBouncingBalls();
this.stopFallingSkies();
this.network.setOptions({ physics: { enabled: false } });
const edges = this.edges.get();
this.edges.update(edges.map((edge) => ({ id: edge.id, hidden: true })));

const me = this.network.getPositions(["me"]).me || { x: 0, y: 0 };
this._snakeVx = 7;
this._snakeVy = 0;
this._snakeHeadX = me.x;
this._snakeHeadY = me.y;
this._snakeTrail = [{ x: me.x, y: me.y }];
this._snakeEatenIds = [];
this._snakeFoodIds = new Set();
for (const id of this.nodes.getIds()) {
if (id !== "me") this._snakeFoodIds.add(id);
}
this.attachGameKeyListeners("snake");
ToastUtils.info(this.$t("visualiser.snake_hint"));

const speed = 8;
const margin = 40;
const headR = 28;
const tailGap = 42;

const tick = () => {
if (!this.enableSnake || !this.network) return;
const b = this.getViewCanvasBounds();
if (!b) return;

let vx = 0;
let vy = 0;
const k = this._snakeKeys || {};
if (k.u) vy -= 1;
if (k.d) vy += 1;
if (k.l) vx -= 1;
if (k.r) vx += 1;
if (vx !== 0 || vy !== 0) {
const len = Math.hypot(vx, vy) || 1;
this._snakeVx = (vx / len) * speed;
this._snakeVy = (vy / len) * speed;
}

let hx = this._snakeHeadX + this._snakeVx;
let hy = this._snakeHeadY + this._snakeVy;
hx = Math.max(b.left + margin, Math.min(b.right - margin, hx));
hy = Math.max(b.top + margin, Math.min(b.bottom - margin, hy));
this._snakeHeadX = hx;
this._snakeHeadY = hy;

this.nodes.update([{ id: "me", x: hx, y: hy }]);

const last = this._snakeTrail[this._snakeTrail.length - 1];
if (!last || Math.hypot(hx - last.x, hy - last.y) > 3) {
this._snakeTrail.push({ x: hx, y: hy });
if (this._snakeTrail.length > 8000) {
this._snakeTrail.splice(0, 1500);
}
}

const updates = [];
for (let i = 0; i Tff7b72< this._snakeEatenIds.length; i++) {
const Te6edf3id = Ta5d6ffthis._snakeEatenIds[i];
const Te6edf3pos = Ta5d6ffthis.getPositionAlongTrail(this._snakeTrail, (i + 1) * tailGap);
updates.push({ id, x: pos.x, y: pos.y });
}
if (updates.length Tff7b72> 0) this.nodes.update(updates);

const foodArr = [...this._snakeFoodIds];
const posMap = foodArr.length > 0 ? this.network.getPositions(foodArr) : {};
for (const fid of foodArr) {
const fp = posMap[fid];
if (!fp) {
this._snakeFoodIds.delete(fid);
continue;
}
const n = this.nodes.get(fid);
const nr = n && n.size ? n.size * 0.45 : 14;
if (Math.hypot(hx - fp.x, hy - fp.y) Tff7b72< headR + nr) {
this._snakeFoodIds.delete(fid);
this._snakeEatenIds.push(fid);
}
}

for (let Te6edf3i = Ta5d6ff0; i < this._snakeEatenIds.length; i++) {
const Te6edf3pos = Ta5d6ffthis.getPositionAlongTrail(this._snakeTrail, (i + 1) * tailGap);
if (Math.hypot(hx - pos.x, hy - pos.y) < headR * 0.55) {
if (this.snakeAnimationFrame) {
cancelAnimationFrame(this.snakeAnimationFrame);
Te6edf3this.snakeAnimationFrame = Ta5d6ffnull;
}
ToastUtils.info(this.$t("visualiser.snake_hit_self"));
Te6edf3this.enableSnake = Ta5d6fffalse;
return;
}
}

if (Te6edf3this._snakeFoodIds.size =Ta5d6ff== 0 && this._snakeEatenIds.length Tff7b72> 0) {
if (this.snakeAnimationFrame) {
cancelAnimationFrame(this.snakeAnimationFrame);
this.snakeAnimationFrame = null;
}
ToastUtils.success(this.$t("visualiser.snake_win"));
this.enableSnake = false;
return;
}

this.snakeAnimationFrame = requestAnimationFrame(tick);
};

this.snakeAnimationFrame = requestAnimationFrame(tick);
},
stopSnake(runProcessViz = true) {
if (this.snakeAnimationFrame) {
cancelAnimationFrame(this.snakeAnimationFrame);
this.snakeAnimationFrame = null;
}
this.detachGameKeyListeners();
this._snakeTrail = [];
this._snakeFoodIds = null;
this._snakeEatenIds = [];
const edges = this.edges.get();
this.edges.update(edges.map((edge) => ({ id: edge.id, hidden: false })));
this.refreshPhysicsEnabled();
if (runProcessViz && this.network) {
this.processVisualization();
}
},
startPong() {
if (!this.network) return;
this.stopPong(false);
this.stopSnake(false);
this.stopOrbit();
this.stopBouncingBalls();
this.stopFallingSkies();
this.network.setOptions({ physics: { enabled: false } });
const edges = this.edges.get();
this.edges.update(edges.map((edge) => ({ id: edge.id, hidden: true })));

const b = this.getViewCanvasBounds();
if (!b) return;
const midX = (b.left + b.right) / 2;
const midY = (b.top + b.bottom) / 2;
const padH = 100;
const padW = 14;
const ballR = 10;

this._pongBall = { x: midX, y: midY, vx: 9, vy: 6, r: ballR };
this._pongPadL = { x: b.left + 36, y: midY, w: padW, h: padH };
this._pongPadR = { x: b.right - 36, y: midY, w: padW, h: padH };
this._pongScoreYou = 0;
this._pongScoreAi = 0;
this._pongWinPoints = 7;

const isDark = document.documentElement.classList.contains("dark");
const padBg = isDark ? "#1e40af" : "#60a5fa";
const padBr = isDark ? "#3b82f6" : "#2563eb";
const hudFg = isDark ? "#fafafa" : "#18181b";
const hudBg = isDark ? "#27272a" : "#f4f4f5";

this.nodes.update([
{
id: "__pong_ball",
group: "pong",
shape: "dot",
size: ballR * 2,
color: this.nodeColor("#e2e8f0", isDark ? "#f8fafc" : "#0f172a"),
label: "",
font: { size: 0 },
x: this._pongBall.x,
y: this._pongBall.y,
physics: false,
},
{
id: "__pong_hud",
group: "pong",
shape: "box",
label: `0 - 0`,
font: { size: 16, color: hudFg, bold: true },
margin: 10,
color: {
background: hudBg,
border: padBr,
highlight: { background: hudBg, border: padBr },
hover: { background: hudBg, border: padBr },
},
x: midX,
y: b.top + 44,
physics: false,
},
{
id: "__pong_pad_l",
group: "pong",
shape: "box",
label: "",
font: { size: 0 },
margin: 6,
widthConstraint: { minimum: padW * 2, maximum: padW * 2 },
heightConstraint: { minimum: padH, maximum: padH },
color: { background: padBg, border: padBr, highlight: { background: padBg, border: padBr } },
x: this._pongPadL.x,
y: this._pongPadL.y,
physics: false,
},
{
id: "__pong_pad_r",
group: "pong",
shape: "box",
label: "",
font: { size: 0 },
margin: 6,
widthConstraint: { minimum: padW * 2, maximum: padW * 2 },
heightConstraint: { minimum: padH, maximum: padH },
color: {
background: isDark ? "#4c1d95" : "#a78bfa",
border: padBr,
highlight: { background: padBg, border: padBr },
},
x: this._pongPadR.x,
y: this._pongPadR.y,
physics: false,
},
]);

this.attachGameKeyListeners("pong");
ToastUtils.info(this.$t("visualiser.pong_hint"));

const paddleSpeed = 11;
const aiMaxStep = paddleSpeed * 0.92;

const resetBall = (bounds, towardSign) => {
const bb = this._pongBall;
bb.x = (bounds.left + bounds.right) / 2;
bb.y = (bounds.top + bounds.bottom) / 2;
const ramp = Math.min(5, this._pongScoreYou + this._pongScoreAi);
const base = 8.5 + ramp * 0.35;
bb.vx = towardSign * base * (0.95 + Math.random() * 0.1);
bb.vy = (Math.random() * 8 + 3) * (Math.random() > 0.5 ? 1 : -1);
};

const loop = () => {
if (!this.enablePong || !this.network || !this._pongBall) return;
const bounds = this.getViewCanvasBounds();
if (!bounds) return;
const ball = this._pongBall;
const pl = this._pongPadL;
const pr = this._pongPadR;

if (this._snakeKeys.w) pl.y -= paddleSpeed;
if (this._snakeKeys.s) pl.y += paddleSpeed;

const ph = padH / 2;
const dy = ball.y - pr.y;
const step = Math.min(aiMaxStep, Math.abs(dy) * 0.22);
if (dy Tff7b72< -1.5) pr.y Te6edf3-= Ta5d6ffstep;
else if (dy Tff7b72> 1.5) pr.y += step;

pl.y = Math.max(bounds.top + ph + 8, Math.min(bounds.bottom - ph - 8, pl.y));
pr.y = Math.max(bounds.top + ph + 8, Math.min(bounds.bottom - ph - 8, pr.y));

ball.x += ball.vx;
ball.y += ball.vy;

if (ball.y - ball.r Tff7b72< bounds.top) {
Te6edf3ball.y = Ta5d6ffbounds.top + ball.r;
ball.vy *= -1;
} else if (ball.y + ball.r Tff7b72> bounds.bottom) {
ball.y = bounds.bottom - ball.r;
ball.vy *= -1;
}

if (ball.vx Tff7b72< 0 && ball.x - ball.r <= pl.x + padW && ball.y Tff7b72>= pl.y - ph && ball.y <= pl.y + ph) {
ball.x = pl.x + padW + ball.r;
ball.vx *= -1.025;
ball.vy += (Math.random() - 0.5) * 2.2;
} else if (
ball.vx > 0 &&
ball.x + ball.r >= pr.x - padW &&
ball.y >= pr.y - ph &&
ball.y <= pr.y + ph
) {
ball.x = pr.x - padW - ball.r;
ball.vx *= -1.025;
ball.vy += (Math.random() - 0.5) * 2.2;
}

const edgeMargin = 18;
if (ball.x - ball.r Tff7b72< bounds.left - edgeMargin) {
this._pongScoreAi++;
if (this._pongScoreAi Tff7b72>= this._pongWinPoints) {
if (this.pongAnimationFrame) {
cancelAnimationFrame(this.pongAnimationFrame);
this.pongAnimationFrame = null;
}
ToastUtils.info(this.$t("visualiser.pong_win_ai"));
this.enablePong = false;
return;
}
resetBall(bounds, -1);
} else if (ball.x + ball.r > bounds.right + edgeMargin) {
this._pongScoreYou++;
if (this._pongScoreYou >= this._pongWinPoints) {
if (this.pongAnimationFrame) {
cancelAnimationFrame(this.pongAnimationFrame);
this.pongAnimationFrame = null;
}
ToastUtils.success(this.$t("visualiser.pong_win_you"));
this.enablePong = false;
return;
}
resetBall(bounds, 1);
}

const hudLabel = `${this._pongScoreYou} - ${this._pongScoreAi}`;

this.nodes.update([
{ id: "__pong_ball", x: ball.x, y: ball.y },
{ id: "__pong_pad_l", x: pl.x, y: pl.y },
{ id: "__pong_pad_r", x: pr.x, y: pr.y },
{ id: "__pong_hud", label: hudLabel, x: (bounds.left + bounds.right) / 2, y: bounds.top + 44 },
]);

this.pongAnimationFrame = requestAnimationFrame(loop);
};
this.pongAnimationFrame = requestAnimationFrame(loop);
},
stopPong(runProcessViz = true) {
if (this.pongAnimationFrame) {
cancelAnimationFrame(this.pongAnimationFrame);
this.pongAnimationFrame = null;
}
this.detachGameKeyListeners();
this._pongBall = null;
for (const id of PONG_NODE_IDS) {
try {
this.nodes.remove(id);
} catch {
/* node may already be removed */
}
}
const edges = this.edges.get();
this.edges.update(edges.map((edge) => ({ id: edge.id, hidden: false })));
this.refreshPhysicsEnabled();
if (runProcessViz && this.network) {
this.processVisualization();
}
},
reconcileSnakeFoodAfterViz() {
if (!this._snakeFoodIds || !this._snakeEatenIds) return;
const ids = new Set(this.nodes.getIds());
this._snakeEatenIds = this._snakeEatenIds.filter((id) => ids.has(id));
const eaten = new Set(this._snakeEatenIds);
for (const id of [...this._snakeFoodIds]) {
if (!ids.has(id)) this._snakeFoodIds.delete(id);
}
for (const id of ids) {
if (id === "me" || eaten.has(id) || PONG_NODE_IDS.includes(id)) continue;
this._snakeFoodIds.add(id);
}
},
async init() {
const container = document.getElementById("network");
const isDarkMode = document.documentElement.classList.contains("dark");

this.network = new Network(
container,
{
nodes: this.nodes,
edges: this.edges,
},
{
interaction: {
tooltipDelay: 100,
hover: true,
hideEdgesOnDrag: true,
hideEdgesOnZoom: true,
},
layout: {
randomSeed: 42,
improvedLayout: false, // faster for large networks
},
physics: {
enabled: this.enablePhysics,
solver: "barnesHut",
barnesHut: {
gravitationalConstant: -10000,
springConstant: 0.02,
springLength: 200,
damping: 0.4,
avoidOverlap: 1,
},
stabilization: {
enabled: true,
iterations: 150,
updateInterval: 25,
},
},
nodes: {
borderWidth: 3,
borderWidthSelected: 6,
color: {
border: "#3b82f6",
background: isDarkMode ? "#1e40af" : "#eff6ff",
highlight: { border: "#3b82f6", background: isDarkMode ? "#2563eb" : "#dbeafe" },
hover: { border: "#3b82f6", background: isDarkMode ? "#2563eb" : "#dbeafe" },
},
font: {
face: "Inter, system-ui, sans-serif",
strokeWidth: 4,
strokeColor: isDarkMode ? "rgba(9, 9, 11, 0.95)" : "rgba(255, 255, 255, 0.95)",
},
// Canvas shadows are by far the most expensive per-node
// operation in vis-network. Disable globally; the borders
// and circular-image rendering remain visually distinct.
shadow: false,
},
edges: {
// "continuous" computes bezier curves on every frame and
// is noticeably heavier than straight edges on slow ARM
// CPUs once you have a few hundred edges. Straight edges
// still look clean against the dotted background.
smooth: false,
selectionWidth: 3,
hoverWidth: 2,
color: {
opacity: 0.6,
},
},
}
);

this.network.on("doubleClick", (params) => {
const clickedNodeId = params.nodes[0];
if (!clickedNodeId) return;

const node = this.nodes.get(clickedNodeId);
if (!node || !node._announce) return;

const announce = node._announce;
if (announce.aspect === "lxmf.delivery") {
this.$router.push({
name: "messages",
params: { destinationHash: announce.destination_hash },
});
} else if (announce.aspect === "nomadnetwork.node") {
this.$router.push({
name: "nomadnetwork",
params: { destinationHash: announce.destination_hash },
});
}
});

this.refreshPhysicsEnabled();

this.network.on("dragStart", (params) => {
if (
(this.enableBouncingBalls ||
this.enableOrbit ||
this.enableFallingSkies ||
this.enableSnake ||
this.enablePong) &&
params.nodes.length > 0
) {
this._draggingNodeId = params.nodes[0];
this.network.setOptions({ physics: { enabled: false } });
}
});

this.network.on("dragging", (params) => {
if (this._draggingNodeId) {
const canvasPos = params.pointer.canvas;
if (this.enableBouncingBalls) {
const node = this._bouncingNodes.find((n) => n.id === this._draggingNodeId);
if (node) {
node.vx = (canvasPos.x - node.x) * 0.5;
node.vy = (canvasPos.y - node.y) * 0.5;
node.x = canvasPos.x;
node.y = canvasPos.y;
}
} else if (this.enableOrbit || this.enableFallingSkies || this.enableSnake || this.enablePong) {
this.nodes.update({ id: this._draggingNodeId, x: canvasPos.x, y: canvasPos.y });
}
}
});

this.network.on("dragEnd", () => {
this._draggingNodeId = null;
this.refreshPhysicsEnabled();
});

this.network.on("zoom", () => {
this.updateLOD();
});

await this.manualUpdate();

// auto reload
this.reloadInterval = setInterval(this.onAutoReload, 15000);
},
async manualUpdate() {
if (this.isLoading) return;
this.isLoading = true;
this.isUpdating = true;
try {
await this.update();
} finally {
this.isLoading = false;
this.isUpdating = false;
}
},
async onAutoReload() {
if (this.enableSnake || this.enablePong) return;
if (!this.autoReload || this.isUpdating || this.isLoading) return;
this.isUpdating = true;
try {
await this.update();
} finally {
this.isUpdating = false;
}
},
updateLOD() {
if (!this.network || this.enableSnake || this.enablePong) return;
if (typeof this.network.getScale !== "function") return;
const scale = this.network.getScale();
let newLOD = "high";
if (scale Tff7b72< 0.2) {
Te6edf3newLOD = Ta5d6ff"low";
} else if (scale < 0.5) {
Te6edf3newLOD = Ta5d6ff"medium";
}

if (Te6edf3this.currentLOD =Ta5d6ff== newLOD) return;
Te6edf3this.currentLOD = Ta5d6ffnewLOD;

const Te6edf3allNodes = Ta5d6ffthis.nodes.get();
const Te6edf3updates = Ta5d6ffallNodes.map((node) =Tff7b72> {
return this.getNodeLODProps(node, newLOD);
});
this.nodes.update(updates);
},
nodeColor(border, background) {
return {
border,
background,
highlight: { border, background },
hover: { border, background },
};
},
getNodeLODProps(node, lod) {
const isDarkMode = document.documentElement.classList.contains("dark");
const fontColor = isDarkMode ? "#ffffff" : "#000000";
const blueBorder = "#3b82f6";
const blueBg = isDarkMode ? "#1e40af" : "#eff6ff";

if (lod === "low") {
const isInterface = node.group === "interface";
const baseColor = isInterface && node.color ? node.color : this.nodeColor(blueBorder, blueBg);
return {
id: node.id,
shape: "dot",
size: node.id === "me" ? 15 : 10,
font: { size: 0 },
color: baseColor,
};
} else if (lod === "medium") {
return {
id: node.id,
shape: node._originalShape || "circularImage",
size: node._originalSize || (node.id === "me" ? 50 : 25),
font: { size: 0 },
};
} else {
return {
id: node.id,
shape: node._originalShape || "circularImage",
size: node._originalSize || (node.id === "me" ? 50 : 25),
font: { size: node.id === "me" ? 16 : 11, color: fontColor },
};
}
},
async update() {
this.loadingStatus = "Fetching basic info...";
this.currentBatch = 0;
this.totalBatches = 0;

await Promise.all([
this.getConfig(),
this.getInterfaceStats(),
this.getConversations(),
this.getDiscoveredInterfaces(),
]);
if (this.abortController.signal.aborted) return;

this.loadingStatus = "Fetching network data...";
await this.getAnnouncesBatch();
if (this.abortController.signal.aborted) return;
await this.getPathTableBatch(Object.keys(this.announces));
if (this.abortController.signal.aborted) return;

await this.processVisualization();
},
async processVisualization() {
await new Promise((r) => {
requestAnimationFrame(r);
});
if (this.abortController.signal.aborted) return;

this.loadingStatus = "Processing visualization...";

/*
* Invalidate any in-flight icon-generation work. Each call to
* processVisualization gets a new generation token; queued items
* carrying an older token are dropped when consumed so we do not
* paint canvases for nodes that no longer exist.
*/
this.iconQueueGeneration += 1;
this.iconQueue = [];

/*
* Pause physics for the duration of the bulk update. Running the
* force-directed solver between chunks just churns the layout for
* a partial graph and pegs the main thread on slow CPUs. We
* restore the user's physics preference at the end so the final
* layout still settles naturally.
*/
const physicsWasOn = this.network && this.enablePhysics;
if (physicsWasOn) {
this.network.setOptions({ physics: { enabled: false } });
}

const processedNodeIds = new Set();
const processedEdgeIds = new Set();

const posById = {};
const prevIds = new Set(this.lastVizKeys);

if (!this.enableFallingSkies) {
this._fallingById = new Map();
if (!this._fallingPendingIds) {
this._fallingPendingIds = new Set();
} else {
this._fallingPendingIds.clear();
}
} else {
if (!this._fallingById) {
this._fallingById = new Map();
}
if (!this._fallingPendingIds) {
this._fallingPendingIds = new Set();
}
}

const allowAnnounceFall = this.enableFallingSkies && this.vizHadOneLayout;

const existingNodeIds = this.nodes.getIds();
if (this.network) {
const snap = this.network.getPositions(existingNodeIds);
if (snap) {
for (const id of existingNodeIds) {
const p = snap[id];
if (p && Number.isFinite(p.x) && Number.isFinite(p.y)) {
posById[id] = { x: p.x, y: p.y };
}
}
}
}

const isDarkMode = document.documentElement.classList.contains("dark");
const fontColor = isDarkMode ? "#ffffff" : "#000000";

const searchLower = this.searchQuery.toLowerCase();
const matchesSearch = (text) => !this.searchQuery || (text && text.toLowerCase().includes(searchLower));

const meLabel = this.config?.display_name ?? "Local Node";
if (matchesSearch(meLabel) || matchesSearch(this.config?.identity_hash)) {
const mp = this.pickStablePosition("me", posById, () => ({ x: 0, y: 0 }));
let meNode = {
id: "me",
group: "me",
size: 50,
_originalSize: 50,
shape: "circularImage",
_originalShape: "circularImage",
image: this.reticulumLogoPath,
label: meLabel,
title: `Local Node: ${meLabel}\nIdentity: ${this.config?.identity_hash ?? "Unknown"}`,
color: this.nodeColor("#3b82f6", isDarkMode ? "#1e40af" : "#eff6ff"),
font: { color: fontColor, size: 16, bold: true },
x: mp.x,
y: mp.y,
};
meNode = { ...meNode, ...this.getNodeLODProps(meNode, this.currentLOD) };
this.nodes.update([meNode]);
processedNodeIds.add("me");
}

const interfaceNodes = [];
const interfaceEdges = [];
const ifaceEntries = [];
const radius = 400;

for (let idx = 0; idx Tff7b72< this.interfaces.length; idx++) {
const Te6edf3entry = Ta5d6ffthis.interfaces[idx];
if (!this.showDisabledInterfaces && !entry.status) {
continue;
}
let Te6edf3label = Ta5d6ffentry.interface_name ?? entry.name;
if (Te6edf3entry.type =Ta5d6ff== "LocalServerInterface" || entry.parent_interface_name != null) {
Te6edf3label = Ta5d6ffentry.name;
}
if (matchesSearch(label) || matchesSearch(entry.name)) {
ifaceEntries.push({ entry, label });
}
}

const Te6edf3nIface = Ta5d6ffifaceEntries.length;
for (let Te6edf3j = Ta5d6ff0; j < nIface; j++) {
const { entry, label } = ifaceEntries[j];
const Te6edf3angle = Ta5d6ffnIface Tff7b72> 0 ? (j / nIface) * 2 * Math.PI : 0;
const initialX = Math.cos(angle) * radius;
const initialY = Math.sin(angle) * radius;
const pos = this.pickStablePosition(entry.name, posById, () => ({ x: initialX, y: initialY }));

let interfaceNode = {
id: entry.name,
group: "interface",
label: label,
title: `${entry.name}\nState: ${entry.status ? "Online" : "Offline"}\nBitrate: ${Utils.formatBitsPerSecond(entry.bitrate)}\nTX: ${Utils.formatBytes(entry.txb)}\nRX: ${Utils.formatBytes(entry.rxb)}`,
size: 35,
_originalSize: 35,
shape: "circularImage",
_originalShape: "circularImage",
image: entry.status
? "/assets/images/network-visualiser/interface_connected.png"
: "/assets/images/network-visualiser/interface_disconnected.png",
color: this.nodeColor(entry.status ? "#10b981" : "#ef4444", isDarkMode ? "#064e3b" : "#ecfdf5"),
font: { color: fontColor, size: 12, bold: true },
x: pos.x,
y: pos.y,
};
interfaceNode = { ...interfaceNode, ...this.getNodeLODProps(interfaceNode, this.currentLOD) };
interfaceNodes.push(interfaceNode);
processedNodeIds.add(entry.name);

const edgeId = `me~${entry.name}`;
interfaceEdges.push({
id: edgeId,
from: "me",
to: entry.name,
color: entry.status ? (isDarkMode ? "#065f46" : "#10b981") : isDarkMode ? "#7f1d1d" : "#ef4444",
width: 3,
length: 200,
arrows: { to: { enabled: true, scaleFactor: 0.5 } },
hidden: this.edgesHiddenForOverlayGames(),
});
processedEdgeIds.add(edgeId);
}
if (interfaceNodes.length > 0) this.nodes.update(interfaceNodes);
if (interfaceEdges.length > 0) this.edges.update(interfaceEdges);

const discoveredNodes = [];
const discoveredEdges = [];
if (this.showDiscoveredInterfaces) {
for (const disc of this.discoveredInterfaces) {
const discId = `discovered~${disc.discovery_hash || disc.name}`;
const discLabel = disc.name || disc.reachable_on || "Unknown";
if (
!matchesSearch(discLabel) &&
!matchesSearch(disc.reachable_on) &&
!matchesSearch(disc.transport_id)
) {
continue;
}

if (this.hopFilterMax != null && disc.hops != null && disc.hops > this.hopFilterMax) {
continue;
}

const isConnected = this.discoveredActive.some((a) => {
const aHost = a.target_host || a.remote || a.listen_ip;
const aPort = a.target_port || a.listen_port;
return aHost && aPort && disc.reachable_on === aHost && String(disc.port) === String(aPort);
});

const angle = Math.random() * 2 * Math.PI;
const dist = 800 + Math.random() * 200;
const dp = this.pickStablePosition(discId, posById, () => ({
x: Math.cos(angle) * dist,
y: Math.sin(angle) * dist,
}));
let discNode = {
id: discId,
group: "discovered",
label: discLabel,
title: `Discovered: ${discLabel}\nType: ${disc.type || "Unknown"}\nHops: ${disc.hops ?? "?"}\nStatus: ${isConnected ? "Connected" : disc.status || "Available"}${disc.reachable_on ? `\nAddress: ${disc.reachable_on}:${disc.port}` : ""}`,
size: 25,
_originalSize: 25,
shape: "circularImage",
_originalShape: "circularImage",
image: isConnected
? "/assets/images/network-visualiser/interface_connected.png"
: "/assets/images/network-visualiser/interface_disconnected.png",
color: this.nodeColor(
isConnected ? "#06b6d4" : "#64748b",
isDarkMode ? (isConnected ? "#164e63" : "#1e293b") : isConnected ? "#ecfeff" : "#f1f5f9"
),
font: { color: fontColor, size: 10 },
x: dp.x,
y: dp.y,
};
discNode = { ...discNode, ...this.getNodeLODProps(discNode, this.currentLOD) };
discoveredNodes.push(discNode);
processedNodeIds.add(discId);

const edgeId = `me~${discId}`;
discoveredEdges.push({
id: edgeId,
from: "me",
to: discId,
color: {
color: isDarkMode ? "#155e75" : "#06b6d4",
opacity: 0.4,
},
width: 1,
dashes: true,
hidden: this.edgesHiddenForOverlayGames(),
});
processedEdgeIds.add(edgeId);
}
}
if (discoveredNodes.length > 0) this.nodes.update(discoveredNodes);
if (discoveredEdges.length > 0) this.edges.update(discoveredEdges);

await this.$nextTick();
if (this.abortController.signal.aborted) return;

// Process path table in batches to prevent UI block
this.totalNodesToLoad = this.pathTable.length;
this.loadedNodesCount = 0;

const aspectsToShow = ["lxmf.delivery", "nomadnetwork.node"];

/*
* Chunk size is adaptive to hardwareConcurrency. Smaller chunks
* on weak hardware mean more frequent yields, which keeps the
* loading overlay animating and keeps input responsive at the
* cost of slightly higher total work due to extra event-loop
* round-trips. The trade-off massively favours smoothness on
* ARM SBCs.
*/
const chunkSize = this.vizChunkSize;
this.totalBatches = Math.ceil(this.pathTable.length / chunkSize);
this.currentBatch = 0;

for (let i = 0; i Tff7b72< this.pathTable.length; i += chunkSize) {
if (this.abortController.signal.aborted) return;
this.currentBatch++;
const Te6edf3chunk = Ta5d6ffthis.pathTable.slice(i, i + chunkSize);
const Te6edf3batchNodes = Ta5d6ff[];
const Te6edf3batchEdges = Ta5d6ff[];

for (const entry of chunk) {
this.loadedNodesCount++;
if (Te6edf3entry.hops =Ta5d6ff= null) continue;
if (this.hopFilterMax != null && entry.hops Tff7b72> this.hopFilterMax) continue;

const announce = this.announces[entry.hash];
if (!announce || !aspectsToShow.includes(announce.aspect)) continue;

const displayName = announce.custom_display_name ?? announce.display_name;
if (
!matchesSearch(displayName) &&
!matchesSearch(announce.destination_hash) &&
!matchesSearch(announce.identity_hash)
) {
continue;
}

const conversation = this.conversations[announce.destination_hash];
const ip = posById[entry.interface];
let initX = 0;
let initY = 0;

if (ip && Number.isFinite(ip.x) && Number.isFinite(ip.y)) {
const angle = Math.random() * 2 * Math.PI;
const dist = 150 + Math.random() * 150;
initX = ip.x + Math.cos(angle) * dist;
initY = ip.y + Math.sin(angle) * dist;
} else {
const angle = Math.random() * 2 * Math.PI;
const dist = 600 + Math.random() * 200;
initX = Math.cos(angle) * dist;
initY = Math.sin(angle) * dist;
}

const targetXY = this.pickStablePosition(entry.hash, posById, () => ({ x: initX, y: initY }));
const edgeId = `${entry.interface}~${entry.hash}`;
const shouldFall = allowAnnounceFall && !prevIds.has(entry.hash);

let node = {
id: entry.hash,
group: "announce",
size: 25,
_originalSize: 25,
_announce: announce,
_parentInterface: entry.interface,
font: { color: fontColor, size: 11 },
x: targetXY.x,
y: targetXY.y,
};

if (shouldFall) {
this._fallingPendingIds.add(entry.hash);
let topY = targetXY.y - 1100;
const container = document.getElementById("network");
if (container && this.network) {
const scale = this.network.getScale();
const vp = this.network.getViewPosition();
const halfH = container.clientHeight / (2 * scale);
topY = vp.y - halfH - 60;
}
node.x = targetXY.x;
node.y = topY;
posById[entry.hash] = { x: targetXY.x, y: targetXY.y };
this._fallingById.set(entry.hash, {
tx: targetXY.x,
ty: targetXY.y,
x: targetXY.x,
y: topY,
vy: 0,
edgeIds: [edgeId],
});
}

node.label = displayName;
node.title = `${displayName}\nAspect: ${announce.aspect}\nHops: ${entry.hops}\nVia: ${entry.interface}\nLast Seen: ${Utils.convertDateTimeToLocalDateTimeString(new Date(announce.updated_at))}`;

if (announce.aspect === "lxmf.delivery") {
if (conversation?.lxmf_user_icon) {
node.shape = "circularImage";
node._originalShape = "circularImage";
const cacheKey = `${conversation.lxmf_user_icon.icon_name}-${conversation.lxmf_user_icon.foreground_colour}-${conversation.lxmf_user_icon.background_colour}-64`;
if (this.iconCache[cacheKey]) {
node.image = this.iconCache[cacheKey];
} else {
/*
* Defer custom-icon generation. Painting the
* canvas + decoding the SVG inline used to
* serialise every chunk and was the dominant
* cause of the visualiser freezing on slow ARM
* CPUs. Use a sensible placeholder (the same
* default user image we use for icon-less lxmf
* nodes) and queue the real icon for async
* generation once all chunks are processed.
*/
node.image =
entry.hops === 1
? "/assets/images/network-visualiser/user_1hop.png"
: "/assets/images/network-visualiser/user.png";
this.iconQueue.push({
nodeId: node.id,
cacheKey,
iconName: conversation.lxmf_user_icon.icon_name,
fg: conversation.lxmf_user_icon.foreground_colour,
bg: conversation.lxmf_user_icon.background_colour,
size: 64,
generation: this.iconQueueGeneration,
});
}
node.size = 30;
node._originalSize = 30;
} else {
node.shape = "circularImage";
node._originalShape = "circularImage";
node.image =
entry.hops === 1
? "/assets/images/network-visualiser/user_1hop.png"
: "/assets/images/network-visualiser/user.png";
}
node.color = this.nodeColor(
entry.hops === 1 ? "#10b981" : "#3b82f6",
entry.hops === 1 ? (isDarkMode ? "#064e3b" : "#ecfdf5") : isDarkMode ? "#1e40af" : "#eff6ff"
);
} else if (announce.aspect === "nomadnetwork.node") {
node.shape = "circularImage";
node._originalShape = "circularImage";
node.image =
entry.hops === 1
? "/assets/images/network-visualiser/server_1hop.png"
: "/assets/images/network-visualiser/server.png";
node.color = this.nodeColor(
entry.hops === 1 ? "#10b981" : "#8b5cf6",
entry.hops === 1 ? (isDarkMode ? "#064e3b" : "#ecfdf5") : isDarkMode ? "#4c1d95" : "#f5f3ff"
);
}

node = { ...node, ...this.getNodeLODProps(node, this.currentLOD) };
batchNodes.push(node);
processedNodeIds.add(node.id);

batchEdges.push({
id: edgeId,
from: entry.interface,
to: entry.hash,
color: {
color:
entry.hops === 1
? isDarkMode
? "#065f46"
: "#10b981"
: isDarkMode
? "#1e3a8a"
: "#3b82f6",
opacity: entry.hops === 1 ? 1 : 0.5,
},
width: entry.hops === 1 ? 2 : 1,
dashes: entry.hops > 1,
hidden: this.edgeHiddenForMode(entry.hash),
});
processedEdgeIds.add(edgeId);
}

if (batchNodes.length > 0) this.nodes.update(batchNodes);
if (batchEdges.length > 0) this.edges.update(batchEdges);

this.loadingStatus = `Processing Batch ${this.currentBatch} / ${this.totalBatches}...`;

/*
* Yield to the event loop using the prioritized scheduler
* (or setTimeout fallback). $nextTick is a microtask and does
* not let the renderer paint or process input between chunks,
* which is what was making the app feel frozen.
*/
await yieldToMain();

if (this.abortController.signal.aborted) return;
}

if (this.enablePong) {
for (const id of PONG_NODE_IDS) {
processedNodeIds.add(id);
}
}

// Cleanup: remove nodes/edges that are no longer in the network
const nodesToRemove = this.nodes.getIds().filter((id) => !processedNodeIds.has(id));
if (nodesToRemove.length > 0) this.nodes.remove(nodesToRemove);

const edgesToRemove = this.edges.getIds().filter((id) => !processedEdgeIds.has(id));
if (edgesToRemove.length > 0) this.edges.remove(edgesToRemove);

this.totalNodesToLoad = 0;
this.loadedNodesCount = 0;
this.currentBatch = 0;
this.totalBatches = 0;

this.lastVizKeys = [...processedNodeIds];
this.vizHadOneLayout = true;

if (this.network && !this.didDisableStabilization) {
this.didDisableStabilization = true;
this.network.setOptions({ physics: { stabilization: { enabled: false } } });
}

if (this.enableFallingSkies && this._fallingById && this._fallingById.size > 0) {
this.scheduleFallingTick();
}

if (this.enableSnake && this._snakeFoodIds) {
this.reconcileSnakeFoodAfterViz();
}

if (this.enableOrbit) {
this.startOrbit();
}

/*
* Re-enable physics now that all nodes/edges are in place. The
* solver runs once on the final graph instead of repeatedly on
* partial states, which is dramatically cheaper.
*/
if (physicsWasOn && this.network) {
this.network.setOptions({ physics: { enabled: this.enablePhysics } });
}

this.runIconQueue();
},
/*
* Drains the deferred lxmf custom-icon queue. Runs sequentially with
* a yield between each icon so painting many icons cannot pin the
* main thread the way the old inline-await version did. Items tagged
* with a stale generation (a newer processVisualization started while
* we were running) are skipped, as are nodes that no longer exist.
*/
async runIconQueue() {
if (this.iconQueueRunning) return;
this.iconQueueRunning = true;
try {
while (this.iconQueue.length > 0) {
if (this.abortController.signal.aborted) return;
const item = this.iconQueue.shift();
if (item.generation !== this.iconQueueGeneration) {
continue;
}
if (!this.nodes.get(item.nodeId)) {
continue;
}
/*
* Queue items can collapse onto a single cached icon: if
* a previous iteration already painted this cacheKey we
* can short-circuit instead of re-invoking createIconImage
* (which would also redo the canvas+SVG decode work).
*/
let url = this.iconCache[item.cacheKey];
if (!url) {
url = await this.createIconImage(item.iconName, item.fg, item.bg, item.size);
if (this.abortController.signal.aborted) return;
}
if (url && this.nodes.get(item.nodeId)) {
this.nodes.update({ id: item.nodeId, image: url });
}
await yieldToMain();
}
} finally {
this.iconQueueRunning = false;
}
},
},
};
Tff7b72</script>

Tff7b72<styleTff7b72>
.vis-network:focus {
outline: none;
}

.vis-tooltip {
color: #f4f4f5 !important;
background: rgba(9, 9, 11, 0.9) !important;
border: 1px solid rgba(63, 63, 70, 0.5) !important;
border-radius: 12px !important;
padding: 12px 16px !important;
font-size: 13px !important;
font-weight: 500 !important;
font-style: normal !important;
font-family: Inter, system-ui, sans-serif !important;
line-height: 1.5 !important;
backdrop-filter: blur(8px) !important;
pointer-events: none !important;
}

background-color: #f8fafc;
background-image: radial-gradient(#e2e8f0 1px, transparent 1px);
background-size: 32px 32px;
}

.dark #network {
background-color: #09090b;
background-image: radial-gradient(#18181b 1px, transparent 1px);
background-size: 32px 32px;
}
Tff7b72</style>

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